MotoKata

2016

UI/UX CHARACTER DESIGN ENVIRONMENT ART Featured at XOXO Fest & IndieCade IndieXchange MotoKata is a motorcycle-mounted duel-or-die game set in an 80s wasteland. It is being developed by Beardo Games in Portland, OR using the Unity engine. Players choose from a cast of colorful characters, each with a different weapon and playstyle, and use their weapon skills to take down their opponent. I've been working closely with the team to develop a diverse cast of characters with intricate playstyles and looks. It's been a goal during the entirety of development to create characters with different cultural backgrounds and sexual orientations. Designing with diversity in mind has helped make the characters both interesting and inclusive.

BOSOZOKU CHARACTER CONCEPT
BUILDER CHARACTER CONCEPT
JAMMER CHARACTER CONCEPT
DESPERADO CHARACTER CONCEPT

STRANGER CHARACTER CONCEPT

START SCREEN

CHARACTER SELECT SCREEN

PROTOTYPE GAMEPLAY AND HUD

PROTOTYPE v2 HUD

Back to Top